Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
YouTuber Red4424 is back with another preview video of the dirt cars and overall feel of them in the upcoming SRX game. This follows up his previous video that included laps of the licensed tracks.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →