Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Hot on the heels of the announcement it was coming, Sector3 have now released Dubai Autodrome as $5.44 paid DLC into their free-to-play service.
Dubai was the first fully-integrated motorsports facility in United Arab Emirates and is home to the famous Dubai24H race, the annual highlight of the 24H Series.
Raceroom’s release includes four layouts:
GP Circuit – 5.39km
Club Circuit – 2.46km
National Circuit – 3.56km
International Circuit – 4.29km
You can purchase in their content store.
You can find screenshots at the above store link, or in the track announcement news post.
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