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Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

 

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Sector3 Studios today announced that Dubai Autodrome is coming to RaceRoom “very soon.” The first fully-integrated motorsports facility in United Arab Emirates, the 3.4-mile long FIA-sanctioned circuit is home of the the famous Dubai24H race, the annual highlight of the 24H Series.

Here is a video of a lap:

Dubai can often be a bit of an acquired taste due to the relatively flat and featureless layout, but there’s no doubt that the track looks stunning in RaceRoom if these screens are anything to go by:

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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