This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
RRE/R3E is a free-to-play racing simulator that allows sim racers to race a variation of cars and tracks from all around the world.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.
Developed by Terminal Reality and published by Microsoft, CART Precision Racing is a 1997 racing simulator featuring the Championship Auto Racing Teams (CART) drivers and teams from the same year as well as all 17 tracks.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
The Indianapolis Motor Speedway expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added RaceCar Paint Kit, Replay Cut and Settings Print utilities, along with Indianapolis Motor Speedway.
The IndyCar Circuits expansion pack was an official addon for IndyCar Racing (1993) that updated the software to the latest version, added Replay Cut and Settings Print utilities, along with seven real-world racing tracks.
The pack added Burke Lakefront Airport, Phoenix, Surfers Paradise, Belle Isle, Road America, Mid-Ohio and Pacific Place (Vancouver).
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.