Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 have updated their Porsche 911 GT3 Cup car and released their newly rebuilt 2021 Zandvoort.
Porsche 911 GT3 Cup v1.41
– External cam position tuning.
– Minor fix to AI driving line to help avoid hitting curbs and flipping.
Zandvoort 2021 v2.50
Complete update and rebuild of Zandvoort to track state in July 2021, including curb colours and reported DRS zones at the time.
Any adjustments since July 2021 will be addressed in a post release update.
Major rework of terrain to conform to point cloud data.
All major assets rebuilt from scratch including Pit Building, Grandstands and more.
Barriers remodelled and updated to the latest state.
Added various grandstands and props to simulate a reasonably large event.
All new foliage objects and materials.
All latest new PBR materials.
Added new spectators, marshals, rescue vehicles, generic vehicles, tents and more.
New Night lighting Configurations including lit up Grandstand, Pit Building and Town Centre.
Added 2021 National Layout.
New Camera Files.
New AI Files.
Packed extra files for upcoming loading optimizations.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.