Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Arizona, United States.
First seen in sim racing with IndyCar Racing (1993) Expansion Pack.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 released a new Formula E street circuit yesterday. The Rome E-Prix Circuit is a little over 2.860 km in length, giving this particular layout the distinction of being the longest lap in the history of Formula E racing. It is a mix many high speed sections with tight and complex sequences of corners, with a few 90 degree hairpins offering prime overtaking opportunities thrown into for good measure. The only disappointment I can sense with this is that it appears to be the old layout rather than the current one.
You can purchase the track DLC on Steam.
Official screenshots:
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.