Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 have today released Build 1118 and the Berlin E-Prix Street Circuit. You can purchase the track on Steam.
The update adds and finalizes broadcast overlays to the software. They can be controlled remotely and are available as a transparent page you can add as a layer in broadcasting software. Everything can be personalized, and they have posted a guide for users. Better yet, you can share your configuration via the Steam Workshop.
They have been working on graphics – again – in a process that feels like it will never end. More tweaks coming for Studio 397 and third-party content…
Work continues on the UI… I know this stuff takes a long time and that the team will be working on a hundred things behind the scenes, but I bet people are getting a bit tired of hearing it’s still work-in-progress. Read more in their post.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.