This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 published their monthly roadmap today and here are the bullet points:
– New laser scanned Formula E track coming (not named).
– Endurance fixes a part of the next release. They seem confident they are fixed.
– Beta UI nearly (more nearly than last time) at stage to become default.
– Beta UI includes ability to edit materials on cars (like seen in ACC since a few versions back. rF2 screenshot of the UI below).
– Important update to the plugins coming for stock cars. I assume this is for race rules.
– New modding documentation coming for PBR.
– Loch Drummond will be available in dev mode.
– Next build out very soon “this month”… Which probably means next month (September)?
– Updated Bentley Continental GT3 and new Ferrari 488 GT3 Evo cars won’t be out for a few weeks.
– Nordschleife PBR updates releasing soon (screens below).
– Attack mode from Formula E coming to online racing (with mod support for other series if wanted).
– Paul Jeffrey of RaceDepartment now works for Studio 397.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.