As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Various tweaks and fixes implemented. See notes below:
Changelist:
Fixed a case where yellow flags could sometimes get triggered from cones and car parts on the track.Content updates:
Added various liveries for upcoming competition
Audi TT RS VLN – Tuned damper rates, reduced ARB rates
Formula RaceRoom 90 – Rescaled high and low speed damper rates
Group 5 – Updated default gear ratios. Improved initial grip of the tyres when they’re brand new. Slightly reduced tyre heating.
Group 5 – Zakspeed Capri – Reduced rear spring adjustment range
Group 5 – Greenwood Corvette – Tweaks to default car setup: balanced dampers, reduced front/rear damping speed split. Adjusted torque curve at low RPM.
GTR 4 – Equalised damping rates across the cars. Faster gear change timings. Slightly reduced tyre heating. Fixed Lotus’ rear suspension bump steer.
Pagani Zonda R – Fixed AI having weaker brakes than player. Updated drivetrain oscillations, gearchange timings and differential.
Slovakiaring – Fixed AI’s not respecting the white line at pit exit.
RRE/R3E is a free-to-play racing simulator that allows sim racers to race a variation of cars and tracks from all around the world.