Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
I really think every simulation should have a photo mode. While I don’t really want a simulation to have depth of field, motion blur, and other disruptive post processing in the cockpit view, I think a photo mode in replays or a pause menu is a major selling tool. I really wish developers like Studio 397 (rFactor 2) would get on this. :)
Anyway…
With this tweet the developers of WRC 9 today announced a photo mode will be added to their simulation in the upcoming October Update.
Hint, hint, other devs…
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →