Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
I really think every simulation should have a photo mode. While I don’t really want a simulation to have depth of field, motion blur, and other disruptive post processing in the cockpit view, I think a photo mode in replays or a pause menu is a major selling tool. I really wish developers like Studio 397 (rFactor 2) would get on this. :)
Anyway…
With this tweet the developers of WRC 9 today announced a photo mode will be added to their simulation in the upcoming October Update.
Hint, hint, other devs…
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