As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Posting this item late due to sickness. Apologies for the gap in coverage (whole of February, 2024).
Last month Nano Games released an update for Offroad Truck Simulator: Heavy Duty Challenge that improves performance, implements AMD FSR and hopefully allows the game to run at a playable framerate.
This game really does have some impressive physics, so fingers crossed the performance is there now…
Full changelog:
Optimization, crashes, fixes:
Improvements regarding the impact of trucks and foliage on performance.
Introduction of AMD FSR, the tech which will boost framerate.Settings:
New additional graphic settings are available, so you can set the option right if needed.Controllers:
Pedals direct input has been improved. We also implemented presets for Thrustmaster TMX and TX, so these will handle way better now.Physics:
We’ve updated truck behaviour and fixed issues with cargo and flatbed weight.Gameplay:
Distance measure for Navigation system got a fix.
Reported issues with obstacle colliders in Sport Mode are gone.Visuals:
Fixed a visual bug with tire marks.
Terrain Tessalation optimization.
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