As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Ian Bell, CEO of Straight4 Studios, has again posted some work-in-progress images of the software on his Twitter profile, this time again featuring Group C cars at what appears to be Interlagos. Cars featured appear to be the Jaguar XJR-9 and Nissan R89C FIA Group C cars we’d seen previously along with a Porsche 962C.
The screenshots are clearly labeled as “WIP”, but if I were to put my critiquing hat on I have to say I’d be very satisfied with the overall look and lighting. In fact nothing leaps out at me as bugged or missing other than perhaps the car headlights, which in pre-alpha isn’t a lot…
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