Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Teased today on Twitter by iRacing is what appears to be the stadium section of the modern Hockenheimring.
Edit: The screenshot also includes a McLaren sponsored by Gulf. Gulf have only sponsored McLaren since July, 2020, so I am a bit confused why it would be in an official preview. It’s not the 2020 McLaren MCL35 because there is no halo… Why have the 2020 livery and torture me?
2 replies
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →