Featured

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

iRacing today deployed their fifth patch of the season. It fixes a number of issues with the new UI and Web site, and servers.

iRACING UI: (4.20.07)

Up Next

– Fixed an issue where the “Ranked” and “Unranked” filter names were incorrect in the Filter Summary Bar.

– Fixed an issue where the Registration Bar was appearing incorrectly.

Current Series

– Fixed an issue where the “Heats” filter Tag was not collecting any results.

Heat Racing

– Fixed an error that occurred when users attempted to create or edit events using any Heat Racing format.

MEMBERSITE:

Payments

– Fixed an issue where users were unable to create a League if the Account option, “Use iRacing Credits and Dollars towards my subscription & car/track purchases” was disabled.

SIMULATION:

Race Servers

– Two new Race Server farms for hosting user-created Hosted Sessions have been brought online.
– – These new Race Server farms are JP-Tok in Tokyo, Japan, and BR-Sao in São Paulo, Brazil.
– – – When creating a Hosted Session, select the Race Server farm geographically closest to you in order ensure ideal connectivity and racing for your session.
– – No Official Races are planned to be run on these Race Server farms at this time.

Race Control

– When a Race finishes under Caution, you should now receive the same pace order messages as you would under any other Caution. This may help to prevent unexpected penalties due to passing under a Yellow Flag after a Race has finished.

– Fixed an issue with the new pit exit delay Race Control system where if the first and last cars on grid are on either side of the Start/Finish line, the grid traversal time would compute out to be negative instead of wrapping positive, resulting in a 2.0 second Pit Exit Hold Penalty for some racers.

Old Damage Model

– Collision incident reporting has been updated for the Old Damage Model so that world impacts check to ensure the material is a non-racing surface before reporting an incident.

CARS:

McLaren MP4-30

– Fixed a wrist twist animation issue for some drivers when steering counter-clockwise.

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.