Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the seventeenth title in the Formula One series developed by the studio.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.
F1 22 is the fifteenth title in the Formula One series developed by Codemasters and is the first to include the vast changes to the regulations that year.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the fourteenth title in the Formula One series developed by the studio.
F1 2020 is based on the COVID-19 affected 2020 Formula One World Championship, and features all content from the F1 and F2 schedule that was originally planned as well as some historic content.
F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.
RRE/R3E is a free-to-play racing simulator that allows sim racers to race a variation of cars and tracks from all around the world.
GP4 is a simulation of the 2001 Formula One World Championship. It includes the 17 tracks from the season and allows the player to select from 11 teams.
GP3 is a simulation of the 1998 or 2000 Formula One World Championships. It includes the 16/17 tracks from the seasons and allows the player to select from 11 teams.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.
F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.