Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Nano Games have released an update for HDC that fixes most of the gameplay issues I found when testing the software. Their next update after this should address the poor performance problems.
Build notes:
we’ve released a “quality of life” patch to deal with some of the issues you’ve reported, here’s the list of changes:
1. Display mode switch
In the Graphics settings, you can now select between fullscreen, windowed, fullscreen windowed and multi-monitor mode.2. Camera adjustment
In Pause Menu, you can adjust the position of 3rd person camera and all three cabin views, too.
As before, sensitivity and axes inversion is available in controller settings.3. Xbox 360 controller & Dead Zone setting
We’ve added a dead zone setting to all controllers – this will help with the issues some xbox 360 gamepad users have reported.4. Controller configuration & icons
We fixed reported issues with controller configuration.
We have also cleaned up the bug with wrong device icon in the controller settings.5. Ultra graphics settings
We have added an Ultra preset to the graphics settings.As you can see, we’ve begun with camera issues, settings issues and gamepad support. Performance fixes and wheel controller updates will be included in upcoming patches.
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