As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
If this is an April Fools then I don’t get it, so I’ll share the news as if it’s real.
iRacing today announced that they have scanned a Formula Vee car. Based on a pre-1963 Volkswagen Beetle suspension and chassis, the Formula Vee has been a stepping stone for such racing legends as Niki Lauda, Emerson Fittipaldi, Keke Rosberg, and Nelson Piquet in their driving careers. Since 1964, the class has crowned an annual champion at the SCCA Runoffs in the United States, while international variants have been prominent in South America, Europe, Australia, and Africa, with many of them still crowning annual champions.
For those wondering, the sticker on the side says “This Car Climbed Mount Washington”. Mt Washington hosts a hillclimb event. Maybe that’s an indication of what’s really being announced here?
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