As previewed last week, Codemasters v1.12 has now been released. It re-balances the teams, engines and fixes a number of issues.
Vehicle performance has been updated based on real-life performance (additional details below).
Livery updates for Ferrari and Red Bull.
Team-wear updates for Mercedes, Ferrari, Red Bull and McLaren.
Fixed an exploit in time trial and events caused by entering and fast-forwarding an instant replay.
Fixed an issue that caused a colour mis-match between sponsors on suits, helmets and car liveries on PS4 Pro.
Fixed an issue that caused the McLaren race-suit to appear broken for the player character in Driver Career.
Fixed a progression issue in My Team.
Fixed an issue in multiplayer that allowed the player to start a flying lap in qualifying when there is not enough time left in the session.
Fixed an issue in multiplayer that stopped corner-cutting penalties being applied when quitting and re-joining a race after a formation lap.
Improved texture quality on several customisation items.
Addressed an FPS issue when re-joining a race
Title stability improvements.Season Performance Rebalance
Racing Point performance improved.
Ferrari performance decreased.
Alfa Romeo performance decreased.
Haas performance decreased.My Team Power Unit selection stats and prices remain unchanged so as not to unfairly upset the balance of the player’s experience.
We also have some livery updates with this patch and you can see a few of them below:
Lewis Hamilton and Valtteri Bottas’s helmets.
Ferrari’s livery.
Red Bull Racing’s sponsors and team wear have been tweaked.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →