This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Codemasters today released an update for F1 2020 that fixes what appear to mostly be multiplayer bugs. My favorite is “addressed an issue starting the game with a steering wheel plugged in.”
Addressed an issue where tyre temperature could be at absolute zero after re-joining a session.
Addressed an issue starting the game with a steering wheel plugged in.
Addressed an issue with countback and declaring a winner when finish a world championship on the same points as another driver.
Addressed an issue where the incorrect message could be displayed when overtaken in the safety car queue.
Parc Ferme rules are now correctly retained in Leagues after using split-weekends.
Lap counter will now show the correct lap in Spectator after a formation lap.
Addressed a crash when viewing replays of F2™ races after completing the F2™ portion of a career.
Addressed an issue where players were unable to join a Private League with an access code.
Addressed an issue where blue flags could be shown to all players if someone quit and re-joined on the formation lap.
Addressed an issue where the yellow flag message could persist after the Safety Car had gone on after a player had quit and re-joined a session.
F1 2020 is based on the COVID-19 affected 2020 Formula One World Championship, and features all content from the F1 and F2 schedule that was originally planned as well as some historic content.