Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Codemasters today published a preview of their upcoming patch for F1 2020. It should be released next week, and brings a number of updates and fixes to the software.
All teams using the Ferrari Power unit have had performance reductions but beyond that, so has their engine itself. Racing Point, meanwhile, has increased performance.
There are graphical adjustments to Red Bull, Ferrari and Mercedes:
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