Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Codemasters released v1.16 on Monday. The update fixes a number of issues and may be among the last updates we will see for the product. F1 2021 can’t be too far away…
Addressed an issue where F2™ setups could not be downloaded from time trial leaderboards.
Addressed an issue on PS4 where pressing “Find Me” would result in time trial leaderboards being empty. This could lead to a perpetual load going to track.
Addressed a crash when negotiating with a driver while an activity was scheduled for the same day in MyTeam.
Addressed a crash when retiring and advancing to the next session in Classic Full Qualifying.
Addressed a crash when a player leaves/re-joins while a player is scrolling through lap times in the race director.
Increased the update rate of the weather forecast in the garage monitor.
Addressed an issue where the option to select a new car livery for ‘Multiplayer and Solo Use’ did not highlight.
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