Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.
AMS simulates premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships. It also ventures abroad, picking up various highly regarded European content such as Imola.
Originally released as Game Stock Car 2013, renamed in 2014 to Stock Car Extreme.
Copa Petrobras de Marcas is a touring car series in Brazil that launched in 2011, showcasing manufactures such as Chevrolet, Mitsubishi, Ford and Toyota. Petrobras, a large Brazilian oil company, commissioned Reiza to create Copa Petrobras de Marcas and offered it as a free download to fans of the series.
Copa Petrobras de Marcas uses the isiMotor (rFactor) engine.