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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
CMR is a simulation of the 1998 World Rally Championship and includes a selection of drivers, cars and countries from the schedule.
Running on Windows 10 Install the 1.09 patch then the SilentPatch. The SilentPatch fixes basically everything that was wrong with CMR2 on Windows 10. I have archived it here incase that site ever disappears.
IndyCar Series is a 2003 racing game based on the 2002 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters. It includes 24 regular series drivers and two from the Indy 500 that year.
IndyCar Series 2005 is a 2004 racing game based on the 2003 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters.
DR2 is a racing video game developed and published by Codemasters featuring a mixture of Rally and Rallycross content from both historic and modern era.
The game may be considered the thirteenth title in the Colin McRae Rally series, and is the seventh title to carry the Dirt name. The publisher confusingly released DiRT Rally, DiRT 4 then Dirt Rally 2.0 all with a similar concept and content between 2015 and 2019.
F1 2019 is based on the 2019 Formula One World Championship, and features content from the 2018 and 2019 Formula 2 Championship. The game is developed and published by Codemasters and is the twelfth title in the Formula One series developed by the studio.
F1 2020 is based on the COVID-19 affected 2020 Formula One World Championship, and features all content from the F1 and F2 schedule that was originally planned as well as some historic content.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the fourteenth title in the Formula One series developed by the studio.
GL is a storyline-driven racing game in the GRID franchise due for release 2022.
F1 22 is the fifteenth title in the Formula One series developed by Codemasters and is the first to include the vast changes to the regulations that year.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the sixteenth title in the Formula One series developed by the studio.
EA SPORTS first WRC title, developed by Codemasters and the DiRT Rally team.
The 2024 season addon for EA Sports WRC was available as a separate DLC for those who purchased EA Sports WRC. For those who purchased after its release, it was bundled with the 2023 content.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the seventeenth title in the Formula One series developed by the studio.
Leave your mark on the world of racing in F1® 25, the official video game of the 2025 FIA Formula One World Championship™, featuring a revamped My Team mode, the thrilling third chapter of Braking Point, and more! (Steam Description).