As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Dusenberry Martin Racing, American studio 704Games acquired the NASCAR license via Eutechnyx in 2015 and went on to collaborate with Monster Games on NASCAR games until they were acquired by Motorsport Games via majority investment.