Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
November 27: Added the replay mode and roadbook teaser videos to the bottom of the article.
Over the past few days Saber have begun to preview various historic, alternate energy, hybrid and various SnowRunner vehicles along with screenshots showing off two new events and nine stages with extreme open-world environments, coming to the Dakar Desert Rally title very soon. Not only that, but the previously announced and subsequently delayed Vehicle Packs, Photo Mode, Replay Mode and Roadbook Editor, also were officially announced for November 28, 2023 release.
I’ve taken all the videos that were posted on social media so far and edited them together for quick viewing (below screenshots).
Social media teasers:
View this video on YouTube: https://youtu.be/iJlFF6yn0jg and please consider subscribing to RSC’s main channel.
Photo mode and Roadbook Editor teasers:
View this video on YouTube: https://youtu.be/GE1dQ4dyt2E and please consider subscribing to RSC’s main channel.
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