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As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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Making it’s debut in 2018, the BMW M4 GT4 is powered by a 3.0L straight-6 S66 M TwinPower turbo and produces 440hp at 7200rpm. It will join Raceroom’s other three GT4-class cars in December.



Length: 4.67m
Wheelbase: 2.82m
Fuel tank: 125L
Carbon fibre doors, roof, bonnet
Minimum racing weight (pre-BOP) 1430kg
Weight distribution: 52F/48R
Engine: 3.0L straight-6 S66 M TwinPower turbo
Torque approx 550nm from 2000-5500rpm
Power approx 440hp @ 7200rpm
Motorsport ABS
Motorsport Traction control
Wheels: 18″ x 11″ all round
Tyres: 300/660 R18 all round




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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

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