Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Making it’s debut in 2018, the BMW M4 GT4 is powered by a 3.0L straight-6 S66 M TwinPower turbo and produces 440hp at 7200rpm. It will join Raceroom’s other three GT4-class cars in December.
Length: 4.67m
Wheelbase: 2.82m
Fuel tank: 125L
Carbon fibre doors, roof, bonnet
Minimum racing weight (pre-BOP) 1430kg
Weight distribution: 52F/48R
Engine: 3.0L straight-6 S66 M TwinPower turbo
Torque approx 550nm from 2000-5500rpm
Power approx 440hp @ 7200rpm
Motorsport ABS
Motorsport Traction control
Wheels: 18″ x 11″ all round
Tyres: 300/660 R18 all round
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →