Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
DR2 is a racing video game developed and published by Codemasters featuring a mixture of Rally and Rallycross content from both historic and modern era.
The game may be considered the thirteenth title in the Colin McRae Rally series, and is the seventh title to carry the Dirt name. The publisher confusingly released DiRT Rally, DiRT 4 then Dirt Rally 2.0 all with a similar concept and content between 2015 and 2019.