Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Hot on the heels of the announcement, Sector3 today released this amazing 19-turn 2.6-mile “mini-Nurbrurgring” for their platform. It’s impressive elevation changes, blind turns, crests and dips mean this circuit will be so special for sim racers.
I believe this is the first time this track has ever appeared as official content in any racing simulation. At $5.48 (when purchased singly), I think that’s well-worth it to experience this circuit. You can purchase from their site.
Layouts included:
Gesamtstrecke: 4.274 km
Gesamtstrecke Schikane: 4.3 km
Ostschleife: 2.4 km
Ostschleife Schikane: 2.425 km
Westschleife: 1.845 km
There’s a few more images and preview content here.
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