As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Reiza published their September, 2021 developer update on Friday, detailing the information below:
– BMW 2002 Turbo coming late September to the Vintage Touring Car class
– AI personalities getting more work for September update
– UI updates, including a revamped leaderboard screen in-session are coming (image below) including tire selection
– Monza DLC coming with a historic version including the banking along with 1971, 1991, 1994 and modern versions (screens below)
– 70s historical variants of Spa and Nürburgring also still coming in 2022
– Turbo historic cars coming (renders below)
– Racin´ USA Part 2 DLC coming November
– Multiplayer Rating System coming November
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