Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Arizona, United States.
First seen in sim racing with IndyCar Racing (1993) Expansion Pack.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
monza_102.zip
laguna_seca.zip
hockenheim_100.zip
donington.zip
Crystal.zip
Brandshatch.zip
adelaide.zip
NR2003-1201-Fix.zip
pwf_silverstone_beta.exe
hickory_pwf_bffix.zip
This is hickory_pwf with a new track.ini file that corrects a major black-flag issue on pit exit.
pwf_portland_beta.exe
Asphalt_Limerock.zip
LimeRock_Trackpack1_1.zip
IndyCar Series is a 2003 racing game based on the 2002 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters. It includes 24 regular series drivers and two from the Indy 500 that year.
silverstone_pwf.zip
CMR4_Manual.zip
1999RH_4_F1C99-02_v1.0.zip
The package by Ralph Hummerich updates the F1 Challenge ’99-’02 1999 season with more realistic liveries and advertisements for cars and tracks, sound updates, icons and new helmets.
pwf_kyalami_beta.exe