Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
CMR5_64bitPatch.zip
TOCA Race Driver 3.zip
GTR_Update_1500.zip
Live for Speed S2 0.5Q.zip
GT_Legends_Update_1.1.0.0.zip
rFToolsPublic.zip
Sample models, Shaders, MAS file tools, Car Viewer and plugins for 3DS Max 5 and 6 that allowed users to create their own vehicles and locations for rFactor.
R-Factor-1040.zip
CRC includes on and off-road racing across vast open terrains where racers can contest over 60 races across six distinct environments ranging from icy mountainous regions and lush countryside to parched desert areas and beaches. Later released on Steam.
GT_Legends_-_Manual_-_PC.pdf