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Posted: Nov 25, 2005 @ 01:28 pm GMT-0600
Updated: Jun 4, 2023 @ 11:30 pm GMT-0600
Sorting Tags: GT Legends, News - All, News - Software,

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SIMBIN have today released the v1.1 update for GT Legends and, among other things, it adds the ability for up to 36 racers to compete directly online.

v1.1.0.0 Patch - 57.9MB

Here is the list of fixes:

1. Fix for intermittent missing car shadows in MP.
2. Fix for slow loading game clients missing race starts in MP.
3. Fix non-scrolling client grid list.
4. Fix for missing wheels in dedicated server replays.
5. Fix for intermittent invisible cars with shadows.
6. Fix for MP lobby sort crashes/hangs.
7. Dedicated server now supports a maximum of 36 cars.
8. Alt-tab stability improvements.
9. Various localisation fixes.
10. Loss of client connection to lobby no longer causes immediate disconnect from game server.
11. Fix for inverted mirrors in Ford Escort.
12. Various car model/paint improvements.
13. Fix for Spa corner cutting problems.
14. Fix for Imola and Magny-Cours locked garage door in MP.
15. Improve braking marker visibility at Anderstorp.
16. Fix for incorrect lap records in MP.
17. Fix for missing opponent laptimes when joining MP qualifying session.
18. Cup system unlockable track fixes.
19. Fix for missing brake markers at Imola and Zolder under lower detail level settings.
20. Fix for two cars sharing one garage at Donington.
21. Shadows optimised.
22. Fix for dedicated server intermittently failing to connect to the lobby over slow connections.
23. “Low” shadows option now shows ambient car shadow.
24. Fix for missing Mercedes 300SL external idle sounds.
25. Left Alt + F key manually resets force feedback.
26. Lobby password now gets saved between sessions.
27. Race length now shown in MP monitor screen.
28. Fix for badly mapped spectator cars at Zolder.
29. Fix for lobby lap sorting done alphabetically bug.
30. Automatic startup option (+auto) added to dedicated server.
31. Results file now includes car number.
32. Fix for premature brake failure with some cars.
33. F12 screenshots saved as TGA, not JPG.
34. Fix for duplicate screen grabs in replay mode.
35. Fix for best lap times from prac/qual appearing in race statistics.

IMPORTANT NOTE: the quality of the MP experience is very much determined by the connection quality of the clients and server – running high numbers of clients greatly exaggerates any such problems. It is therefore recommended to limit servers to a maximum of 16 clients, unless the connection quality of all players is known to be good (both in terms of bandwidth and stability).

Press release:

“GT Legends” expands Multiplayer Mode
With patch 1.1 up to 36 players can now compete online with one another

Darmstadt, 28th November 2005: The historic racing simulation “GT Legends” by publisher 10TACLE STUDIOS AG and developer SimBin Development Team stands out due to its excellent graphics and the realistic driving experience of legendary touring cars from the 60s and 70s.

With patch 1.1 in particular the Multiplayer Mode is now being enhanced: The servers now support up to 36 online players in one race and in this way an exciting competition of the entire field of FIA GTC-TC is possible. Apart from small bug fixes the stability of the network code was improved – tough fights, man against man, are possible now all along the line!

For further information:
www.10tacle.com
www.simbin.com
www.gt-legends.com

About 10TACLE STUDIOS AG

10TACLE STUDIOS AG is one of the leading German game-publishers. As a facilitator between investors, developers, and distributors in the games industry, the company fills an important gap in the current business field. Founded by CEO Michele Pes in August 2003, the company now employs 150 associates in its locations in Darmstadt, Hanover, Bratislava, and Singapore. With its product portfolio 10TACLE covers all three major pillars of interactive entertainment: online, offline, and wireless.

About SimBin Development Team

SimBin Development Team AB is a Swedish games development company making interactive entertainment with focus on the highest simulated gaming realism for all leading gaming platforms. The company possesses a global distribution network with its main markets in Europe and the USA.

SimBin was founded in 2003 and today occupy a total staff of 70 people, consisting of 40 employees at the headquarters in Vara and in the development studio in Gothenburg. In addition to these employees we have our distributed team and consultants managed by the Core Team in Gothenburg.

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