Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Great news once again for you AMS2 fans as the 1.0 version is now confirmed to be arriving in June.
Here are a list of the things their Dev Update mentions being worked on at this time and their timing for release:
– Car Animations for 1.0
– Multiplayer ranking for TBD
– Content upgraded from AMS1 to AMS2 standard for 1.0
Content:
– Spa-Francorchamps licensed
– Brazilian Stock Car series announcement coming this week.
– Estoril (see screen below)
– Brabham BT44 (see below)
– Lotus 72E (see below)
– McLaren M23 (see below)
– F-Retro (to go with the cars above, see render below)
Hockenheim status:
Bathurst status:
Silverstone status:
I think this is Montreal?
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