Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Studio 397 have announced some minor updates for the Vanwall Vandervell LMH tires, Lime Rock Park, Autodromo di Mores, Atlanta Motorsports Park, Botniaring, Longford and Brands Hatch, with most tracks getting track limits updates. Longford got what appears to be the most significant updates.
Vanwall 1.33
Real-life tire naming
Enhanced tire performance
Limerock Park 3.06
Fixed track limits at uphill chicane and pit entry
Mores 1.84
Comprehensive review and fix of track limits, including pit entry
Atlanta MP 1.32
XSector inconsistencies addressed
Botniaring 1.09
Resolved minor AI issues
Longford 1.12
Kings Bridge ambient noise fixed
LOD adjustments for improved visuals
Pit entry flow enhanced
River water reflection improvements
RearFlap availability ensured
Brands Hatch 1.07
Track limits fine-tuned on GP layout
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