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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.

Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.

Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

A couple of days ago ASR updated the rFactor 2 mod McLaren MP4/6, Tyrrell 020, Williams FW14, Brabham BT60Y, Footwork FA12, Lotus 102B, Fondmetal FOMET1, Leyton House CG911, AGS JH25B, Benetton B191, BMS Dallara 191, Minardi M191, Ligier JS35B, Ferrari 643, Larrousse LC91, Jordan 191, Lambo 291 and Coloni C4 to v1.0c. You can see the changelogs for each car below the screenshots and find the car downloads on their Web site.

Note: The AGS and Coloni cars are the only cars from the season that is not a free mod. Also, the Steam workshop version of all the other cars is slightly limited. The Web version (also available for free on their site) contains all the driver variations throughout the season, and more.

All Cars ChangeLog Version 1.0c:

– New Physics LE version by Nicola Acciarri
– Fix LCD and Rainlight Shaders
– Update Rheos 3D Helmet and Texture by Diego Oggo (please reinstall skin pack for correct Senna and berger helmet skin).

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rFactor 2

rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.

 
 
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