As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
According to an update in RAS the 1999 season update has been cancelled and replaced with a planned 2000 season update instead. Though we obviously won’t get it before the end of the 2000 season, it does allow them to be more up-to-date, which may be the reason behind the change. A lot of F1 fans would prefer to race the current season and currently EA are really pushing that…
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