Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
According to an update in RAS the 1999 season update has been cancelled and replaced with a planned 2000 season update instead. Though we obviously won’t get it before the end of the 2000 season, it does allow them to be more up-to-date, which may be the reason behind the change. A lot of F1 fans would prefer to race the current season and currently EA are really pushing that…
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