Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Studio 397 have deployed a new hotfix update for rFactor 2 that fixes a number of issues from the recently released Q1 update.
rFactor 2 Q1 2023 Hotfix #2
Main Build ID: 10664585
Dedi Build ID: 10664583
Notes:
– General: Fixed not being able to pit when no boundary is set on the pitlane.
– Track Limits: Disable pit lane detection when no boundary is set on the track.
– Track Limits: Fixed some cases of not penalizing an illegal pit exit.
– Graphics: Fixed IBL Water Shader not rendering in Specular Mappers
– Fixed blurry cameras when shadows are disabled
– Fixed missing audio samples in moddev
– Competition System: You can now sign up to a competition if you own at least one paid car and track used in the competition, or if the competition uses a free car and track.
– Competition System: Replaced “open cart” button with a button that will take you to the UI store basket page for any content you may need to purchase.
– UI: Added “install missing content” button on server join error page. This will install missing/uninstalled store content.
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