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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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iRacing have deployed another patch for their latest season release that includes a number of fixes and tweaks you can see listed below.

Patch notes:

iRACING UI:

————————————————————–
Guided Tours

The bowtie icon has been replaced with an “i” icon. Farewell, Jeeves!

Leagues

We have added an input box for a new League Season option: “No Drops on or After Week X”. This allows the user to specify that race weeks cannot be dropped after a given week number. This feature is only enabled if the number or drop weeks is not 0.

Results & Stats

The iRacing UI now allows for viewing Standings by All Cars, by Car Class, by Car, and by Car in Car Class.

Paint Shop

Slightly reduced overexposure for bright colors.

SIMULATOR:

————————————————————–
Graphics

The SpeedTree self-shadow option is now disabled by default for all graphics performance classes. Previously, it had been enabled in all graphics performance classes, but it requires two extra renders of the trees and may have contributed to stuttering or a general performance hit.

Visual Effects

Fixed an issue where brake rotor glow was not appearing correctly on the following cars:
– – Aston Martin Vantage GT4
– – Audi RS 3 LMS
– – BMW M4 GT4
– – BMW M Hybrid V8
– – Dallara iR-01
– – Dirt Midget
– – Formula Renault 2.0
– – Honda Civic Type R
– – Legends Ford ’34 Coupe
– – Legends Ford ’34 Coupe – Rookie
– – Mercedes-AMG GT3 2020
– – Mercedes-AMG GT4
– – NASCAR Cup Series Chevrolet Camaro ZL1
– – NASCAR Cup Series Ford Mustang
– – NASCAR Cup Series Toyota Camry
– – NASCAR Xfinity Chevrolet Camaro
– – NASCAR Xfinity Ford Mustang
– – NASCAR Xfinity Toyota Supra
– – Porsche 718 Cayman GT4 Clubsport MR
– – Porsche 919
– – SCCA Spec Racer Ford
– – Street Stock
– – Subaru WRX STI
– – Toyota GR86

CARS:

————————————————————–
NASCAR Cup Series Next Gen Cars

Rub block shapes have been updated.

NASCAR Cup Series Next Gen Ford Mustang

Texture mapping on the front fenders has been updated, which fixes issues with damage decals and camera draw distances.

NASCAR Truck Ford F150

Fixed an issue with duplicate contingency decals on the nose.

TRACKS:

————————————————————–
Los Angeles Memorial Coliseum

Starting grid positions have been moved away from the wall slightly.

Long Beach Street Racing Course

Adjusted the location of the short parade lap grid to give the rear of the field time to get rolling before the green flag is given.

Wild West

Fixed an issue where cars that missed the start would be released immediately and would come out of the pits way ahead of the pack. Now, Race Control properly holds these cars for about 20 seconds so they come out just behind the pack as expected.

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