Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Last week the iRacing developers shared the following wet weather screenshot on Twitter, featuring Formula Vee cars racing at a “recently rained-on” Imola track surface. Also interesting, but perhaps meaningless, is the fact that way back on-track in the spray you can see another type of car as well.
The screenshot itself shows spray, reflections, and what appears to be standing water. I’m interested to find out if the standing water is really in locations where water would really pool, or whether it’s a randomized shader or something that decides puddles will be in random locations. I expect wet weather to come to iRacing in maybe six months based on this preview.
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