Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
iRacing today deployed a hotfix for their recent update. Check out the release notes below:
SIMULATION:
————————————————————–
Tires
Fixed an issue where grass, dirt, and other debris would appear to be carried over from a previous Session into the start of the next Session, even though fresh tires were in use.
CARS:
————————————————————–
Audi R8 LMS
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.
Fixed an issue where the lower fog lights were locked into IMSA colors.
Fixed an issue with the tire rims textures.
GT4 Class Cars
Spring damper yield and break limits have been rebalanced within the GT4 Class.
Hyundai Elantra N TC
Fixed an issue where the spring/damper strength for this vehicle was significantly lower when compared to the other Touring Class Cars.
McLaren MP4-12C GT3
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.
Mercedes-AMG F1 W12 E Performance
Fine brake bias has been limited to +/-1%.
– – Fine brake bias is now adjustable in the garage.
– – Dynamic brake bias is now visible on-screen while in the car.
Mercedes-AMG GT3
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.
Fixed an issue with the tire rims textures.
TRACKS:
————————————————————–
Daytona International Speedway
Fixed an issue where the back-straight curb had an invisible and devastating extra bump.
A particularly nasty bump at pit exit has been ironed-out.
Fixed an issue where some track-side decals were missing their specular and normal maps.
A variety of terrain and track seams have been patched up.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →