If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Just before Christmas Milestone released an update for the PC version of MXGP 2021 that adds a new track, new options to the track editor and fixes a number of other issues. Check out the changelog below:
– Added Mantova track on all offline and online game modes. It is also playable in career.
– Added Desert map to Track Editor. Create unique tracks on this new map and share it worldwide.
– Added Tear Off feature on all game modes. Tired of mud on your goggles? Just use the tear off to clean them.
– Added players’ Ghosts on Time Attack game mode. Upload your best Ghost on the leaderboards and improve your times by racing against other players’ Ghosts.
– Added Gameplay cameras Customization. Now you could customize all gameplay cameras, in order to create the best one for your riding style.
– Added bike info before starting a duel or a challenge in career game mode.
– Updated Vsevolod Brylyakov with latest gears he has used during MXGP World Championship.
– Fixed a bug with anti-cheat system. Now you can upload your best times without any problem.
– Improved stability
– Minor fixes
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →