Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
On Friday morning Kunos pushed out another update to their recent v1.8 release, fixing the issues listed in the changelog below.
– Fixed inconsistencies when editing the driver profile name abbreviation.
– Fixed a visual issue that occasionally left the airjack visible while driving or in replay.
– Minor updates to the BMW M4 GT3 display.
– Further adjustments to the AI’s strategic decisions in different weather conditions.
– Fixed best lap dash display item lagging behind on laps.
– Fixed navigation and focus-related issues with mouse and controller.
– VR: fixed missing rendering in the left eye with the combination of FSR + TAA5 + AA quality set to medium or off.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →