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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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TrackDayR now has a 500cc 2-Stroke bike inspired by old GP bikes like you’d see in the late 1990’s. With no traction control, no antiwheel, no power on low rpm and no automatic blipper, it’s sure to be a challenge… Check out the release notes below.

NEW CONTENT

500cc 2 STROKES Grand Prix bike

HotFix

Several bugfixing

Core

Unity3D update on the last version
Photon update on the last version

Physics

NEW Real steer joint simulation
Leaning by contact
Contact point from curve

Gameplay

On-screen tutorials in game
On-screen tutorials during loading screen

Animations

manual blip throttle on downshifting (if there isn’t autoblipper on the bike)

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