Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Studio 397 today released an update for their Monza DLC. As well as a number of fixes it adds the Monza Junior Circuit and Monza Grande Circuit layouts.
Autodromo Nazionale di Monza v1.21
– Added Junior and Curva Grande Layouts
– Updated Cut Detection on Main Layout
– Replaced a few tree types and some minor foliage updates
– Updates to road tyre marks
– Reduced crowd density in practice sessions
– Some optimization to Shadow and Detail settings
– Fixed road line decal clipping before first chicane
– Fixed AI car behaviour swapping lanes on rolling starts
– Slight adjustments to AI lines through Lesmo turns
– Fixed some minor lodding issues with Trees
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