If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Studio 397 today revealed their new Formula Series eSports car that would appear to be based on a 2022 F1-spec with a V10 engine (guessing this due to the “screaming engine” description along with mention of 800HP and an 18000RPM redline).
We are building a brand new car for Formula Pro and Formula Challenge! While we’re keeping the car under wraps for now, below are some of the specs of the car. We’re extracting 800 HP from a 18000 RPM screaming engine. 680 KG is leaning on the tires at stand still, with an additional 2400 KG worth of downforce leaning on top of that at speed! To keep the car in top shape during all your Formula Series races, the cars is fitted some serious tires, meaty brakes and double wishbone suspension with 3rd elements all-round.
You can find out more about their planned eSports series on their Web site.
The basic specifications are:
– 800 HP engine with 18000 RPM redline
– 680 KG weight
– 2400 KG downforce
– 3250 MM wheelbase
– Double wishbone suspension
– 305/710 front tires
– 13″ front brakes
– 405/715 rear tires
– 12″ rear brakes
No official screenshots are available yet, but here are some of the current reveal images:
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