Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
rbrlogos.zip
Selection of small images and logos that were downloadable from the RBR Web site.
pwf_pta_highercockpitviews.exe
Altered cockpit models with a higher point of view for Project Wildfire’s Trans-Am Series mod.
pwf_pta_512.exe
Features Chevrolet Corvette, Dodge Viper, Ford Cobra Mustang and Jaguar XKR. Low resolution version.
pwf_pta.exe
Features Chevrolet Corvette, Dodge Viper, Ford Cobra Mustang and Jaguar XKR.
CMR4 Demo Installer v7.exe
LFS-S1-0.3H7-DEDICATED-HOST.zip
Nascar2003_v1.2.8.sitx
This updates the Mac version of NASCAR Racing 2003 Season from 1.2.7 to 1.2.8.
Nascar03v1.2.7_Patcher.sitx
nr2003cup_templates.zip