Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
pwf_gns.exe
The mod includes realistic Paint Schemes for 45 drivers and teams for the 2003 season.
si_nr2003_update_en_1000_1102.zip
LimerockLightTexturePack.zip
cmr3_upgrade_1.1.zip
Newbury_Circuit_Texture_Update_V1_0.zip
moto_gp2_demo.zip
Croft_Circuit_Texture_Update_V1_0.zip
Netkar_0.9.9.zip
LFS is a racing simulation developed by a three man indie team and is considered to be one of the most realistic sims of all time despite it’s age.
limerock-chicane.zip
limerock.zip
RACEDRIVERMP.zip
F1_Challenge_99-02_Manual.pdf