Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
daytona_iroc_pwf.zip
pwf_iroc_modelfix.exe
This update for the IROC Series mod by Project Wildfire fixes the car model so that the nose of the car can be properly damaged.
pwf_iroc_512.exe
The mod included realistic paint schemes for 12 drivers and teams for the IROC 2003 season, 3D crowds and various other improvements. Low resolution version.
pwf_iroc.exe
The mod included realistic paint schemes for 12 drivers and teams for the IROC 2003 season, 3D crowds and various other improvements.
indianapolis_iroc_pwf.zip
chicago_iroc_pwf.zip
nKServerConfiguratorV2.exe
Dedicated server utility for netKar.
talladega_iroc_pwf.zip
LFS_0.3D.zip
thunder2004demo.exe
thunder2004demov1.zip
vrally3demo.zip
2003 Cart Mod.zip