Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Posted for $1.99 each, the Ford Focus RS Rally 2001 and SUBARU Impreza (2001) can now be found on the DiRT Rally 2.0 DLC list.
The SUBARU Impreza won the WRC championship with Richard Burns.
Max Power: 300 bhp
Max Weight: 1230 kg
Engine: 1998 cc, 4 cylinders, Turbocharged
Gearbox: 6 Speed – Manual Sequential
Drivetrain: 4WD
The Ford Focus RS 2001 finished second with Colin McRae.
Max Power: 300 bhp
Max Weight: 1230 kg
Engine: 1998 cc, 4 cylinders, Turbocharged
Gearbox: 6 Speed – Manual Sequential
Drivetrain: 4WD
I made a quick video (below) showing both the cars. It’s my first time running a rally game of any kind for years, so please excuse my poor technique and high number of gear changes (especially in the Subaru).
It was very easy to feel the differences in handling between these two vehicles. The Subaru has much nicer handling, is easier to slide when you want it to. The Ford Focus might actually be faster, but it’s hard as hell to drive because it’s so very responsive to input and ultimately hard to man-handle into a slide.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →